Lego.NET
Lego.NET is the name of our
project to make the .NET run-time available on the
Lego Mindstorm platform. As the original
Lego firmware is too limited for such a project, we are building on top of
alternative operating systems; currently, our focus is on
brickOS.
In our Weblog, we collect current results
as we achieve them, as well as other bits and pieces of useful Mindstorm
information.
We are currently following two different strategies. One is to develop
a tiny interpreter (code-named Micro .NET) which interprets
.NET intermediate language instructions on the Mindstorm's microprocessor.
The other approach is to develop a GCC
front-end which translates Microsoft/ECMA intermediate language into native
machine code of the target processor (the
Renesas H8/300 processor
in the case of the Mindstorm). Our first release
of this technology is now available.
In either case, supporting the full .NET framework library is clearly
not possible within the 32k RAM that the RCX bricks offer. Therefore, we
subset the features available to .NET developers on the Mindstorm platform
to those which can be supported within the limited hardware resources.
On the other hand, the system also offers some unique features which have
no equivalent on the PC version of .NET. We expose these features to .NET
programmers by providing a wrapper around the brickOS APIs, given .NET
applications access to the device's sensors and actuators.
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